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Issue 1

Cooper is a man with no memory arriving in a city on the eve of a crisis. Scared and with only a solitary clue on him, he has to escape the authorities in order to discover the secret he carries. Will the answer be what he expected?

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Issue 2

The virus is starting to sweep through the city, infecting everyone in its path. Our rag-tag group of heroes have only one chance, to make for the heart of the city, the CPU and pray they can find a way to stop it.

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ISSUE 3

The true nature of the infection reveals itself in this issue of betrayal. Our heroes have salvation in their sights only to find their way blocked by security forces. It’s going to take a moment of personal sacrifice to break the blockade and save the rest of the team, or is there another twist in the tail?

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ISSUE 4

End Game is in sight. With the virus at the gates of the CPU, our heroes seem to be out of time and out of luck. Their one hope lies in putting their faith in an inactive anti-virus. Will it be enough to stop the demonic Grimes? Or will they be wiped out forever?

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Amazing art previews and our trailer video below

Overrun features the amazing art of Paul Green. Paul’s style captured the characters and locations of the universe, and he was a perfect match for the 'computer as a real world setting'. With 114 pages of story this good, we needed some top lettering to put the icing on the cake - step forward tag-team duo, Troy Peteri and Joshua Cozine, who brought a fresh look to our dialogue and some outstanding special effects to the production.

MATT WOODLEY/ANDI EWINGTON/PAUL GREEN