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The city is at a breaking point. Living space is running out. Those in power are forced to execute a desperate measure - introduce a poison to wipe out a huge part of the population.
This is no ordinary city, however. Overrun takes the reader into the heart of their own computer. Citizens are files. There are .xls business people, sexy spams and hip musician .mp4s. The space which is running out is memory - the poison a computer virus.
Political intrigue and epic action scenes take place inside this lovingly crafted world as we follow a group of friends, forgotten computer game heroes, as they fight their way through the virus infection which is transforming their fellow citizens into memory sucking zombies.
Amazing art previews and our trailer video below
Overrun features the amazing art of Paul Green. Paul’s style captured the characters and locations of the universe, and he was a perfect match for the 'computer as a real world setting'. With 114 pages of story this good, we needed some top lettering to put the icing on the cake - step forward tag-team duo, Troy Peteri and Joshua Cozine, who brought a fresh look to our dialogue and some outstanding special effects to the production.